﻿using System;

namespace Microsoft.Xna.Framework.Audio
{
	/// <summary>
	/// Initializes a new instance of this class.
	/// </summary>
    public class AudioListener
    {
		/// <summary>
		/// Gets or sets the forward orientation vector for this listener.
		/// </summary>
		public Vector3 Forward
		{
			get { throw new NotImplementedException(); }
			set { throw new NotImplementedException(); }
		}

        public Vector3 Position
        {
            get { throw new NotImplementedException(); }
            set { throw new NotImplementedException(); }
        }

        public Vector3 Velocity
        {
            get { throw new NotImplementedException(); }
            set { throw new NotImplementedException(); }
        }

        public Vector3 Up
        {
            get { throw new NotImplementedException(); }
            set { throw new NotImplementedException(); }
        }
    }
}
